eLearning

The following online learning modules have been produced by Ryebuck Media for an interactive and investigative learning experience.

Our aim is to communicate these learning ideas through the digital learning medium so, we hope you will ‘click’ to interact and find the experience rewarding. We acknowledge our clients ANZAC Day Commemoration Committee of Queensland and the National Museum of Australia, Canberra.

At Ryebuck Media we are always looking to develop better ways to learning so we welcome any feedback you might have. Please forward your comments to ryebuck@ryebuck.com.au.

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CAN YOU PROTECT LAKE MUNGO?

Lake Mungo is a special place for both its human and environmental history. It is in fact, one of the most significant places in the world. It contains archaeological remains that allow us to study some of the earliest people in Australia. People love to visit and enjoy the spectacular environment and to learn about our Aboriginal heritage. CAN YOU MANAGE AND PROTECT this world heritage area?

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WOULD YOU BE A GOOD EXPLORER?

It is 1813. You are about to try to cross the Blue Mountains. As far as you know nobody has done this before. Governor Macquarie knows that the colony needs more land for agriculture. He hopes you will find this beyond the Blue Mountains. If you make good decisions you will succeed. If not….

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Ghost Town

A CD-ROM interactive that models the scaffolding processes involved in completing a research project. It helps develop in students the skills of research, evidence analysis, problem solving and love of local history.

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Kelly Country — the race to Glenrowan

It’s 1878 and Ned is racing Constable McIntyre to Glenrowan. If Kelly gets there first he will escape the siege; if McIntyre gets there first he will capture Ned. See if you can use your knowledge of the past to change it!

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KEY MOMENTS – can you make key decisions in Australian history?

In this activity you get the chance to be a decision-maker in some of the most significant events in Australian history. These events, spread over more than 200 years, helped determine the way that Indigenous and non-Indigenous Australians reacted to each other. Make your decisions about what you think should have happened – and then compare that with the historical reality.

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The Eureka Rebellion – could you have stopped it from happening?

It is 1854 and you are a young newly-arrived digger on the Victorian Goldfields. You have to make a lot of decisions about your new life, as you take your place in the events that would lead to bloodshed at Eureka.

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Archaeological dig at the site of a female convict factory

You are at the site of the Female Factory at Ross, Tasmania. Your task is to carry out an archaeological dig of the site to recover objects that tell us about the life of female prisoners. Your search can tell us much about our history – if you are skilled enough to make good decisions!

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Build a timeline for the ‘discovery’ of Australia

Your task is to build up a chronological sequence of steps in the ‘discovery’ of Australia – and then decide who you think was responsible for its discovery. Was it Cook? Or Macassans? Or Aboriginal people? Or some other individual or group?

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The Cold War

What are Australia’s Cold War secrets? Could Australia have been a nuclear power? Why did we build a nuclear reactor? Why were we testing atomic weapons in the 1950s? These are just some of the fascinating questions that are explored in this case study.

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The 1967 referendum — What do they tell us about Australian attitudes?

How have Indigenous Australians’ rights changed? How can you can reconcile the apparent racism revealed by the 1965 Freedom Ride with the overwhelming positive example of the 1967 referendum? Students explore the evidence to critically discuss the issue of Australians’ attitudes to Indigenous rights and racial equality.

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What happened to ‘Smithy’?

In 1932 the great Australian pioneer aviator Sir Charles Kingsford Smith, known to all as Smithy, disappeared on a flight from England to Australia. There are three theories about what happened — can you find the evidence to solve this mystery? — can you find the evidence to solve this mystery?

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The bombing of Darwin

It is February 1942. A Japanese attack on Australia is expected. Can you prepare Darwin’s defences and protect Australia from this attack? A historical decision-maker interactive.

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What happened to Juanita Nielsen?

Juanita Nielsen, a brave woman opposing inner-city development in Sydney, disappeared in 1975. More than thirty years later there are still several suspects. Can you find the evidence and solve the mystery of who killed Juanita?

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Create a scrapbook for a prisoner of war

Your task is to create a scrapbook for prisoner of war Jimmy McDougall. You will have access to letters, photos, souvenirs and interviews to create a scrapbook that you feel best describes Jimmy’s experience as a POW.

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Where is citizenship in a community?

Where is citizenship in a community? Learn where you can find examples of citizenship in a community by exploring the town. You can also draw a map to show where you can find citizenship in your own community.

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Explore Australia – Coral Reef game

Guide the clown fish through the reef and answer questions about what may be good or bad for the reef.

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Explore Australia – Penguin Research game

You are in charge of researching 15 of the Little Penguins at Phillip Island. You will be able to look at the Penguin Fact File first to make sure that you are clear about features of the penguin’s life cycle and gather data on them, so you can make some decisions based on that data.

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The Last Voyage of The AE2 – An Interactive Experience WEBSITE

This interactive website module is a collaborative project between The ANZAC Day Commemoration Committee QLD and Ryebuck Media. Navigate the AE2 through the Gallipoli Peninsula and the Dardanelles Strait to discover what really happened. Take part in a quiz and learn about the submarine by labelling its various areas.

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BATTLEFIELD CASUALTIES – An Interactive Experience WEBSITE

This interactive website module is a collaborative project between The ANZAC Day Commemoration Committee QLD and Ryebuck Media. Your task is to get a seriously wounded soldier from the battlefield through various stages of treatment and to the safety of a hospital in England. Discover photographs, paintings and written extracts that describe the experiences of many at the time.

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INFANTRY MAN – An Interactive Experience WEBSITE

This interactive website module is a collaborative project between The ANZAC Day Commemoration Committee QLD and Ryebuck Media. Enlist as a soldier and confront the reality of war in this interactive experience. Discover the theories and realities of trench warfare.

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Charge at Beersheba – An interactive look at the Australian Light Horse WEBSITE

This interactive website module is a collaborative project between The ANZAC Day Commemoration Committee QLD and Ryebuck Media. You can prepare a Light Horseman for his journey and decide if the photograph of the Charge of the Light Horse at Beersheba is genuine or not.

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Bells Falls Gorge – An Interactive Investigation Website

This interactive website module is a collaborative project between National Museum of Australia, Canberra and Ryebuck Media. An authentic virtual reality experience has been created for this project complete with the musical textures from the actual environment. It looks at the Bells Falls Gorge display in detail and is supported by pictures, text extracts and additional information links.

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Australia Day 2004 – Cartoon Perspectives Website

This interactive website module is a collaborative project between National Museum of Australia, Canberra and Ryebuck Media. This program looks at cartoons produced from around Australia on the above topic. Discover the artists behind these works – see a video interview with Geoff Pryor, political cartoonist for the Canberra Times. Analyse each cartoon and give it a score before you print a summary.

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