Products Catalogue

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ANZAC Adventures

SUITABLE AT YEARS 5 — 8

Interactive learning modules to help younger students explore the ANZACs

This interactive CD-ROM with accompanying activity sheets helps younger students to understand the significance of ANZAC Day, learn about Australia’s military history in empathetic ways and develop the following important skills – Identification of shapes and colours and development of mapping, fine-motor, visual-tracking, literary, hand-eye co-ordination, problem solving, sequencing and measuring skills.

There are eight interactives for students to explore:

  1. Flying the Flag – Matching flags to countries
  2. Uniforms Over Time – Creating a timeline and identifying changes to uniforms
  3. ANZAC Puzzles – Identifying shapes and completing the puzzles
  4. Women in War – Using literary and listening/speaking skills to empathise with women’s experiences
  5. Where in the World have Australians Served? – Identifying where Australians have served and continue to serve
  6. Who Am I? – Matching clues to photos to identify people in history
  7. Checking your Gear – Matching clues to objects to learn about equipment and provisions
  8. Suitcase Treasure – Researching and matching objects to shapes.
Price $55.00

Australian History Mysteries — For Primary Students (Nineteenth Century)

SUITABLE AT YEARS 5 — 8

Nineteenth Century Australian History

Australian History Mysteries is a video or DVD and print resource developed by the National Museum of Australia and Ryebuck Media. The resource contains:

• A 30 minute video or DVD, Australian History Mysteries, with short introductory sections on each of five case studies.

• A 120 page book with five print case studies, containing a variety of reproducible information and evidence pages for use in the classroom. The case studies investigate these mysteries:

  • Who ‘discovered’ Australia?
  • What happened in a frontier conflict near Broome in 1864?
  • What was the life of a female convict in Tasmania really like?
  • The Eureka Rebellion — could you have stopped it from happening?
  • Was Ned Kelly a hero or a villain?
Price $132.00

Australian History Mysteries — Nineteenth Century

SUITABLE AT YEARS 7 — 12

Investigating five case studies in nineteenth century Australian history

Australian History Mysteries is a DVD and print resource developed by the National Museum of Australia and Ryebuck Media. It draws on materials from a variety of museums, historical collections and historic sites to bring students a rich array of evidence about five ‘mysteries’ in Australian history. The resource contains:

  • A 30-minute DVD with short segments introducing each of five case studies, and designed to ‘fire’ students’ imagination. Students are taken to the sites to explore current and historical images and are introduced to the ‘mystery’ that they will investigate in each case study.
  • A 120-page book with five print case studies, containing a variety of reproducible information and evidence pages for use in the classroom. The case studies investigate these mysteries:
    • Who ‘discovered’ Australia?
    • What was the life of a convict in a Female Factory really like?
    • The Eureka Rebellion, could you have stopped it from happening?
    • What happened in a frontier conflict near Broome in 1864?
    • Was Ned Kelly a hero or a villain? Putting him on trial.
Price $132.00

Australian History Mysteries — Nineteenth Century CD-ROM of educational games

SUITABLE AT YEARS 5 — 8

Relive the excitement of the past!

The CD-ROM contains five interactive modules / games that have been designed to either introduce or follow up on each of the mysteries. The modules may be used by any age group but are especially suitable for younger students and those who respond best to different and more interactive learning styles.

Titles:

  • Build a timeline for the ‘discovery’ of Australia
  • Digging up the past – archaeological dig at the site of a female convict factory
  • Gold Rush – can you make it to the diggings?
  • Key Moments – can you make key decisions in Australian history?
  • Kelly Country – can you escape the siege at Glenrowan?

The modules may be previewed at www.ryebuck.com.au/elearning/

Price $55.00

Australian History Mysteries 2 — Twentieth Century

SUITABLE AT YEARS 7 — 12

Investigating five case studies in twentieth century Australian history

Australian History Mysteries 2 follows on from the success of the first series, on nineteenth century Australian history.

This kit is a DVD and print resource developed by the National Museum of Australia and Ryebuck Media. It draws on materials from a variety of museums, historical collections and historic sites to bring students a rich array of evidence for their investigations. It has been designed for use at middle secondary school level in History/Society and Environment courses around Australia, and contains the following:

  • A 45-minute DVD with short segments introducing each of five case studies, and designed to ‘fire’ students’ imagination. Students are taken to the sites to explore current and historical images and are introduced to the ‘mystery’ that they will investigate in each case study.
  • A 100-page bookwith five print case studies, containing a variety of reproducible information and evidence pages for use in the classroom. The case studies investigate these mysteries:
    • What happened to ‘Smithy’? (Investigating the image and disappearance of a hero)
    • Why did the Government lie about the bombing of Darwin? (Was 14 February 1942 Australia’s ‘day of shame’?)
    • What are the mysteries of Maralinga? (Investigating Australia’s Cold War secrets)
    • How have Indigenous people’s citizenship rights changed over time? (Freedom Ride, 1967 Referendum, Equal Pay and more)
    • What happened to Juanita Nielsen? (A ‘green ban’ mystery)
Price $132.00

Australian History Mysteries 2 — Twentieth Century CD-ROM of educational games

SUITABLE AT YEARS 5 — 8

Are you a good history mysteries detective?

The CD-ROM contains five interactive modules / games that have been designed to either introduce or follow up on each of the mysteries. The modules may be used by any age group but are especially suitable for those students who respond best to different and more interactive learning styles.

Titles:

  • What happened to Smithy? Try to solve the mystery and prepare a video storyboard
  • Darwin 1942 – can you plan its defence?
  • Who killed Juanita Nielsen? Can you solve this cold case?
  • 1967 Aboriginal Powers Referendum – do we put the referendum in the ‘Human Rights Hall of Fame’?
  • Mysteries of Maralinga – interact with a timeline of the Cold War to find out how international events impacted upon Australia.

The modules may be previewed at www.ryebuck.com.au/elearning

Price $55.00

Australian History Mysteries 3 — Twentieth Century

SUITABLE AT YEARS 7 — 12

Twentieth century Australian History case studies

National Museum of Australia and Ryebuck Media have produced a 50 minute DVD and Teacher’s Resource Book comprising 100 pages.

The DVD contains a short overview of each of the five case studies specifically introducing the context of each history mystery. Teachers can chose which mystery they want their class to explore and then play a 10 minute segment which provides a ‘virtual visit’ to places where evidence can be found to help students understand and then solve the respective mystery.

The Teacher’s Resource Book contains print case studies with a variety of reproducible information, evidence and activities for use in the classroom.

The five case studies are:

  • Interrogating World War 1 and a local community
  • Investigating the Coniston Massacre of 1928
  • The Great Depression — investigating image and reality
  • Exploring the Snowy Mountains Scheme
  • Myth Busting the Vietnam War

See www.ryebuck.com.au/ahm3/ for more information.

Price $143.00

Australians in the Vietnam War — Home Front and Combat

SUITABLE AT YEARS 7 — 12

Interactive CD-ROM and Teacher’s Resource Book

**Young People’s History Prize – NSW Premier’s History Award**

This interactive CD-Rom and Teacher’s Resource Book helps the students to explore these aspects of Australia’s Vietnam War Experience.

  • Interactive 1 Search a village:Exploring the Australians’ cordon and search tactics– A decision-making module
  • Interactive 2 A Soldier’s Story:Using documents to recreate one soldier’s experiences– A research skills module
  • Interactive 3 Exploring the Vietnam Experience:Through a series of interview extracts– Interview analysis module
  • Interactive 4 Vietnam War Home Front:How did Australians react to the Vietnam War?– A decision-making module

The Teacher’s Resource Book includes step-by-step suggestions for using the interactive modules in a variety of ways by:

  • Students in the classroom on individual computers
  • Students in their own time on their own computers
  • Teachers as a whole-class approach, projecting the program onto a large screen or electronic whiteboard
  • Teachers as a print-based activity.

There are photocopiable student worksheets and supplementary primary resources.

See www.ryebuck.com.au/avw/ for more information.

Price $88.00

Battle for Australia

SUITABLE AT YEARS 7 — 12

Investigating Australians’ Experience of War in 1942 multimedia kit

This multimedia investigative resource kit focuses on Australia’s greatest year of crisis — 1942.

The kit comprises:

  • The Defence of Australia video or DVD, an excellent narrative of 1942 and a starting point to stimulate inquiries that can be followed up in the CD-ROM and book components
  • The Battle For Australia CD-ROM, focusing on three major aspects of the 1942 experience:
    • The Battle of the Coral Sea
    • The Kokoda Track
    • The Home Front Experience, a case study approach: Queensland

Students can interact with historic sources, plan battle strategies, take a ‘virtual tour’ of the Kokoda Track, explore the home front and present their findings in slideshow and newspaper formats from the templates built into the CD-ROM.

  • Seven document-based print units(72 photocopiable pages) with suggested classroom strategies and questions for students to help them explore a rich variety of evidence. Themes include:
    • Australians’ responses to the crisis of 1942
    • The great aircraft carrier battles of the Coral Sea and Midway
    • The savage jungle experience of New Guinea
    • The impact of the American alliance and presence
    • Changes to life on the home front.
Price $132.00

Don’t be a Bully Bystander

SUITABLE AT YEARS 5 — 12

A practical resource that addresses the problem of bullying

About 85% of bullying behaviour incidents at school occur in the presence of other students, who influence what happens. The focus of this resource is therefore not on the aggressor or on the targets, but is directed at this big majority — the bystanders.

Don’t Be A Bully Bystander is a practical classroom resource to help schools address the problem of bullying behaviour in their students’ lives and communities.

Components of the resource

The resource provides a 10-minute DVD showing typical school situations involving bullying behaviour, and students responding to the ideas and issues that are raised in these situations.

The accompanying 56-page booklet includes a series of photocopiable worksheets that help students focus on the issues that are raised in the film, and there are supplementary resources to provide signposts to further research if appropriate.

See www.ryebuck.com.au/bullybystander/ for more information.

Price $99.00

Exploring Australian Plants

SUITABLE AT YEARS 5 — 8

DVD and Teacher’s Resource Book

Exploring Australian Plants is a unique educational resource that is suitable for middle primary to lower secondary schools levels for whole class, group or individual work.

The resource contains a DVD with four exciting segments:

  • My Home Amongst the Gum Trees
  • Stories of the Boab Tree
  • Mystery of the Dinosaur Tree
  • Sharing Wisdom and Knowledge – Aboriginal Plant Use

The Teacher’s Guide and Activity Sheets provide some 72 pages of pre-video visit, video-visit and post-video visit activities. There are also Fact Sheets, suggestions for use and a clear outline of anticipated learning outcomes.

See www.ryebuck.com.au/australian-plants/ for more information.

Price $88.00

Ghost Town

SUITABLE AT YEARS 5 — 8

Interactive CD-ROM featuring a research skills game

A CD-ROM interactive that models the scaffolding processes involved in completing a research project. It helps develop in students the skills of research, evidence analysis, problem solving and love of local history.

Ghost Town is an exciting interactive that may be used as an individual, group or whole class activity.

Students explore five scenes in a ghost town and try to work out why this once thriving town died. Was it the war, drought, flood, an explosion or disease? What does the evidence tell us?

The CD-ROM and accompanying worksheets may be used as an introduction to studying history or any other learning activity requiring an understanding of the skills of research, hypothesising and problem solving. It is also a perfect introduction to the Medieval History Mysteries and the Australian History Mysteries kits advertised in this website.

Kids love trying to solve mysteries and this little program is guaranteed to help them do this in fun and rewarding ways that help develop inquiry-learning skills.

Price $55.00

History Mysteries — Ancient and Mediaeval

SUITABLE AT YEARS 7 — 12

Ancient and Mediaeval

**Finalist ATOM Awards**

This multimedia kit (25 minute DVD and 96 page print booklet of reproducible classroom evidence sheets) encourages students to use the skills of inquiry to solve some historical mysteries from Ancient and Mediaeval history.

In each case the student is ‘taken’ to the site of the mystery (via video), and the mystery is revealed. Students then have to use the evidence individually or in groups to come up with their solutions and answers.

The mysteries are:

  • What is the meaning of Stonehenge?
  • What is the message of the Bayeux Tapestry?
  • Can you save the life of Joan of Arc?
  • Did Richard III murder the little princes in the Tower?
  • Why did the Mary Rose sink?
  • What happened to the plague town of Eyam?
Price $132.00

In Search Of… — Five books and CD-ROM

SUITABLE AT YEARS 7 — 12

Interactive CD-ROM and inquiry book set

The In Search of … series comprises five inquiry based booklets and a CD-ROM of exciting interactive ‘hands-on’ learning objects!

The kit enables students to explore in very different and exciting ways five aspects of the Australian experience of World War I: Infantry, Nursing, Air Force, Navy and Light Horse. The resources may be purchased as a kit or individual units.

The resources include:

  • Infantryman We explore the life of one of Australia’s greatest soldiers.The infantryman’s experience. Can you make decisions that will help you survive the war?
  • The Last Voyage of the AE2 We use evidence to find out what happened aboard this submarine on its last and crucial mission at Gallipoli. What happened when the Australian submarine AE2 entered the Dardanelles Strait on 25 April 1915? You are the captain — will you succeed in your mission?
  • Battlefield Casualties What were the experiences of nurses during the war? A detailed case study using evidence. The wounded need you — can you make your way successfully through the stages of medical care on the Western Front?
  • Charge at Beersheba Bolton is the focus of the film The Lighthorsemen, and his story reveals the experiences of the Australians in Palestine. Equip a light horseman for action at the Charge at Beersheba, and then decide if one of the most famous Australian photographs from the war is real or a fake.
  • What happened to Smithy? We explore the life of Smithy first as a soldier, and then as an airman during the war. Be a detective, and try to solve the mystery of the Australian leg.
Price $115.00

Myths and Mysteries of the Crossing of the Blue Mountains NEW

SUITABLE AT YEAR 9

Case Study in Australian History

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Myths and Mysteries of the Crossing of the Blue Mountains in 1813 is another fascinating history mystery soon to be added to the Australian History Mysteries subscription website – www.australianhistorymysteries.info.

It is a multi-media education resource for middle secondary students and of particular relevance for Australian Curriculum: History Year 9.

It is designed to fulfil the requirement that students explore the connection between the global forces of the Industrial Revolution and mass migration on the origins and early development of colonial Australia.

Students ‘visit’ the Blue Mountains and journey with Blaxland, Lawson and Wentworth and their party through a 20-minute virtual visit film. They see physical and documentary evidence about the crossing, and discover that this evidence raises many questions, myths and mysteries that need to be explored further.

Students now use a variety of evidence-rich worksheets to work out their own answers to a set
of key inquiry questions:

  • Who? When? Where? Why? How?
  • How has the story been represented?
  • What are some of the impacts and consequences?
  • How do we know what we know today?

There is also an interactive decision-maker module designed to challenge students to see if they would be ‘good explorers’.

Through the evidence in the resources and the inquiry-based activities, students understand how significant Australia’s place was in both the Industrial Revolution and mass migration, and how these forces in turn shaped the new society.

Price $88.00

Spirit of ANZAC

SUITABLE AT YEARS 5 — 8

Can you find the Spirit of ANZAC

‘You discover a ghost town. Legend has it the spirit of ANZAC resides here and your challenge is to find it.

But what is the spirit of ANZAC? What does it mean and where do you look to try to find it? Explore the town at your own risk!’

This interactive decision-maker is an ideal learning tool for a small group of students or a whole class activity using an electronic white board.

It helps students to learn some of the skills of the historian – research, evidence analysis, interpretation, problem-solving and making conclusions. And it does this is a fun, interactive and inclusive way that is especially suitable for students who are visual learners.

You can use Can You Find the Spirit of ANZAC? in a number of ways in your classroom as:

  • An introduction to a study of World War 1
  • A lead-in to ANZAC Day commemorations in your school
  • A skills of history unit
  • A generic evidence analysis activity
  • An ice-breaker activity with a new group of students.

Interact with the characters in this learning module as they explore the town’s cemetery, old mine, newspaper office, burnt-out house, abandoned railway station, RSL Hall and the town park. But watch out for hidden dangers!

There are also some worksheets included which can be used as simple extension activities.

Price $66.00

The One Day of the Year

SUITABLE AT YEARS 5 — 12

World War I

The One Day of the Year is a multi-media kit which brings together some outstanding primary source material on the Australian experience of the Great War.

This kit is designed to help students become more aware of the history around them, and to make some sense of what happened in World War 1, why it happened, and what it tells us about the people who were involved.

The kit consists of a 30 minute DVD, Somewhere in France, together with a video worksheet, and 31 topic worksheets for student use.

Three themes are suggested as students watch the film:

    • The Gallipoli experience (Worksheets 1–16)
    • The Western Front (Belgium and France) experience (Worksheets 17–24)
    • Remembering and Commemorating (Worksheets 25–31)
Price $88.00

The Water Challenge

SUITABLE AT YEARS 7 — 12

Investigating water sustainability through innovation

Australia has a water shortage — correct?

Well no — there is actually plenty of water in Australia.

So what’s the problem?

The problem is the location of most of the people in Australia in relation to the available water, and the way we use it. We need to have a sustainable water supply and use system, and this means innovative changes are needed. We can’t go on as we are. We must change.

This is where students come in. As citizens who will inherit leadership of and involvement in the national water management and use system they need to:

  • be open to innovative solutions
  • be able to make informed judgements about competing
  • recognise those solutions when they appear claims and ideas
  • be aware of the situation
  • act in a way that will promote sustainability.

This may sound overwhelming — but it need not be.

This resource offers a specially created DVD scenario that students view and discuss, a ‘Jo Coolio’ CD-ROM interactive decision maker that sets up the stages of inquiry and the pathways to innovation in fun and interactive ways, and a set of classroom-ready photocopiable resources to guide them through an investigation of the issues, and ways of developing practical innovative solutions.

Price $88.00

Vietnam Revisited

SUITABLE AT YEARS 7 — 12

An educational resource kit for investigating experiences of the Vietnam War

The materials in the kit are:

  • 30 minute DVDHistoric footage, and on-the-spot film of 30 veterans to key sites during a tour to commemorate the 30th anniversary of the Battle of Long Tan.
  • 24 page Teachers’ GuideA detailed set of curriculum uses and suggestions for making the most out of the materials, including the DVD.
  • 48 pages of copyright free reproducible Student WorksheetsThese Worksheets are specifically designed for classroom use. They include:
    • What was the Vietnam War about?
    • Why was Australia involved in the war?
    • What does the Terendak Military Cemetery tell us about the Vietnam War?
    • What was it like to be a soldier in Vietnam?
    • Who was the enemy?
    • What happened at the Battle of Long Tan?
    • Did the Vietnam War tear Australian society apart?
    • How have communities remembered and commemorated the Vietnam War?
Price $132.00

What are the Mysteries of Lake Mungo? NEW

SUITABLE AT YEAR 7

Case Study in Australian History

What are the Mysteries of Lake Mungo? is the latest fascinating history mystery to be added to the Australian History Mysteries subscription website – www.australianhistorymysteries.info/

It is a multimedia education resource for lower secondary students.

It is designed to fulfil the Australian Curriculum History requirement that students explore the nature of the sources for ancient Australia and what they reveal about Australia’s past in the ancient period, using the discovery of Mungo Lady and then Mungo Man as a case study.

Students ‘visit’ the World Heritage Willandra Lakes site, of which Lake Mungo is part, through a 25-minute virtual visit film. They see both the environment, and the archaeological evidence that exists about life in that place in ancient times. They realise that the Lake Mungo of today is not the same as Lake Mungo in the past. And they are challenged to solve some of the mysteries of that past!

They now use a variety of photocopiable worksheets to use evidence to work out their own answers to a series of questions or mysteries about what Lake Mungo was like 40 000 years ago, how people lived there in the past, how it became what it is today, and how we can we reach these conclusions.

There is also an interactive decision-maker module designed to get students to tackle some of the management issues facing the park today.

Through the evidence in the resources and the inquiry-based activities students gain knowledge and understanding about the nature of ancient Australia, and develop the skills needed for them to explore aspects of ancient Aboriginal life.

  • Available as part of the Australian History Mysteries website subscription – www.AustralianHistoryMysteries.info
  • Available as a stand-alone resource kit that includes: DVD with 25-minute film, a decision-maker interactive module and a Teacher’s Guide / Student Activities Resource Booklet (56 pages)
Price $88.00